The native real-time sample rate conversion function will counteract this effect, allowing correct playback of the project on the portable computer, at any sample rate. Moving this project to another computer (for example, a notebook computer) that doesn’t support the original project’s sample rate will result in the wrong playback speed. This feature allows you to work on projects originally created on high-end audio systems, with lower-end setups.įor example, imagine a project was created with audio hardware set to operate at 96 kHz. ![]() Any internal processing and bouncing is always performed at the original sample rate, and at the highest quality, even in cases where the hardware doesn’t support a particular sample rate. ![]() The native software sample rate conversion function matches the sample rate of any audio hardware, thereby allowing the playback of projects on virtually any audio system, even if the hardware is-in sample rate terms-not compatible. Any sample rate available in Logic Pro (via Audio > Sample Rate) can be used for the conversion-even if your audio hardware doesn’t support the selected sample rate. ![]() Logic Pro performs a real-time, native sample rate conversion. If you already have an audio track set up in your Logic Pro. Use the Project Audio Browser’s Copy/Convert File(s) command (which is also available by Control-clicking the Project Audio Browser or using the corresponding key command), then replace the file in the project. This is our favorite and fastest way of importing single audio samples while working on a track.
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